Neo-Kagoru
A city of neon, chrome and holograms. People run on volt, trade in data and swap flesh for steel.
World bonus: Synchronization. Every 8 turns the team gets +1 energy of its world.
Every world and fighter of the Rift: what each skill does and costs, which energy a world runs on, and which fighters set up combos for each other.
A city of neon, chrome and holograms. People run on volt, trade in data and swap flesh for steel.
World bonus: Synchronization. Every 8 turns the team gets +1 energy of its world.
Bone, rusted iron, candles and hex. The kingdom died long ago, yet its warriors still swear by it.
World bonus: Blood Pact. When an ally dies, the survivors heal 5.
Gas lamps, wet cobblestones and cathedrals under a pale moon. The city heals itself with blood, and its hunters take to the streets every night.
World bonus: Blood on the Cobbles. When an enemy dies, the whole team heals 10 and gains +1 random energy.